PS Vita TV Sony release own AppleTV with a Kick
Sony just announced that in Nov 2013 in Japan, not known when it will be released in North America, the PlayStation Vita TV will cost around $100, same price as Apple TV, surprised? With this device, which is the size of a deck of cards, connects to your TV through HDMI or Wireless, supports 480p-1080i, yes, not full HD.
What can you do with this?
You are able to stream videos from sites like Hulu, Netflix, YouTube and more. You are able to insert PS Vita Game Cards and play the games on the Vita TV, everything controlled by Dualshock 3 controller, which will be included in a bit more expensive package also included a 8 GB Vita Memory Card. The Vita TV will also support PS Vita’s other apps like E-mail client, web browser, Live Tweet and the PSN social features, being able to chat to friends over the network while playing or sharing things.
Something that is really interesting with the Vita TV is that it will be able to support streaming your PS4 games from your PS4 console. Meaning, if you are playing in the living room and your parents/partner/room mate wants to watch something, you don’t have to move the console, you only need to start up the Vita TV and stream from the PS4, from another TV. Yes, it’s not yet available and will be available via an update later on and after that support for PS3 will arrive as well. It will also support most of the PS Vita games, not supporting touch screen and motion tracking games, but this means that the Vita TV will have around 1,300 games at launch, beating Oyua who has now a bit more then 400 games and being out on the market since 25 of June 2013.
What does all this mean?
This is a way for Sony telling Apple that they aren’t alone taking control over the living room with easy streaming services in a small. For $100 you get a low price streaming machine that easily connects with the rest of the PlayStation family and becomes a small gaming console itself and more too that, what it looks like the future foretells is that streaming within gaming will be the new thing.
Sony bought Gaikai for $380 million and their only focus was to stream game over the Internet. They succeeded and had games like Assassin’s Creed: Brotherhood, Alan wake and Mass Effect 3 streaming from their servers, you don’t even need a computer or device that technically would be powerful enough to play it, the servers will take care of all the hard work and will send the frames and sound to you
[caption id="attachment_623" align="aligncenter" width="300"] Gaikai streaming WoW on iPad http://www.hardwareplus.com.tr/2013/02/18/playstation-4te-playstation-3-oyunlari-buluttan-oynanacak/[/caption]
Sounds great, doesn’t it? Problem is that you need a great network connection being able to transfer this load of data, which this falls short, it could work inside your home, then again, for a normal home router will probably be able to handle the traffic loud if that’s the only load, but then imagine there is five people in that home, that would be five smart phones connected, all of them probably have another device like computer, tablet or handheld console connecting to the network, which creates a lot of traffic.
This is a really great concept and I can see it works in the bigger cities and countries where upgrading to fiber has been happening over some time. I can really see that this would be the new future, having something along the line like Netflix, you pay a monthly fee and then you have access to a huge library of games and you can’t easily play on example your Apple TV or Vita TV the newest Mass Effect 5 with the great graphics and battle systems.
This is in a way happening already, if you are looking at Facebook’s games, all the thinking is not happening on Facebook’s servers or at your computer, it all happens at the creators servers, which you send your action to, it calculate what you did and sends back the next frame that you will look at.
Wired about PS Vita TV:
Sony buying Gaikai:
Gamasutra about the PS Vita TV:
IGN talking about PS Vita: